Hint 1 - "What if I meet an opponent?"
No matter which enemy you meet, there is no good method for dealing with more than one enemy at the same time. First of all, it's probably best to think about running away from wherever you are.
When you've got plenty of ammunition for your weapons or are in a place where you're fighting together with other characters, then it's probably OK to decide to fight.
When you're using a weapon, each has its own specific characteristics, like "Wide Attack Range," "Automatic Fire," or "Knock Down In A Single Blow." Develop an understanding of these weapons, and use them appropriately depending on the situation.
Information on your enemies can be found in memos, files, and so on, so don't neglect to collect information from all the corners of each room. If you hope to survive, it's of utmost importance to first understand your enemy.
Hint 2 - "I can't find a key to the door!"
Depending on the door, you don't need to use a key and can use a weapon, beat the door in, and so on. In situations where no matter how much you look you can't find the key or in situations where you know where the key is located but find many enemies there, breaking down the door is one way to move along in the game. However, if you use a gun you consume bullets, and it's necessary to know when using a tackle to open a door is suitable. So, you will need to know how to fit your judgment to the circumstances.
Hint 3 - "Where are the other players?"
Keep your ears open for sounds when you're playing. In situations where other characters are in a nearby room, you'll definitely be able to hear the sound of footsteps, screams, gunshots, and so on.
In situations where you actually hear a scream, you should open the Map Screen right away. When you pick up the map, the place where other characters are screaming will appear. In situations where characters are screaming in places where you cannot hear, a mark will appear on the map. To look for a person, it is recommended that you make use of the "Map Screen."
Hint 4 - "Attack Objects"
There are situations in which there are installations set up to maximize the effects of damage on an enemy when you shoot them. If you are able to use this well, it may be of good use when fighting with an enemy. Try it out in different ways.
Hint 5 - "Hidden Potency of Regenerative Items"
Aside from the ability of herbs, emergency spray, and other medicinal items to rejuvenate physical power, these items also have the effect of momentarily stopping the virus gauge. Even when you have enough physical power, in situations where the viral infection is evolving, it's OK to use these freely.
The green, blue, and red herbs can be combined in various ways to add more effects than if these substances were used on their own. There are several different ways to prepare these mixtures, so try different combinations.
AREA DESCRIPTIONS:
J'S BAR / RACCOON CITY STREETS
A normal, peaceful night at J's Bar... That is until some "uninvited guests" crashed the party looking for a little something to eat.
The only thing we could do was run for our lives...
UNDERGROUND FACILITY / LAB
After escaping the hordes of zombies on our trail we ventured into an underground facility. Cold, silence, and of course death permeated the air.
What truths would we uncover after enduring the countless screams and cries of pain?
HOSPITAL
Thousands of creatures instinctively wriggling through the darkness. A hospital totally transformed into some demonic hive. We pushed on as we fought to push this nightmarish image from our minds. Just how long would this go on?
APPLE INN HOTEL
A hotel encased in a thick putty-like smog. The flames took the shape of strange beasts and almost seemed to laugh at the pathetic, weak humans striving to survive the torturous conditions that bar their way.
Now we all truly knew the real meaning of Hell as it burned before us ever closer and closer, threatening to engulf us forever. With only courage and hope to keep us moving we steeled ourselves for the goal at hand: Crossing the sea of flames...
RACCOON UNIVERSITY / UMBRELLA EXPERIMENT FACILITY
The pounding footsteps of destruction that slowly rocked toward the city... The darkness of despair...
We had no time to hesitate as each decidedly painful path lie before us. Would our decisions lead to death? Would they lead to our survival. Only fate could possibly know if day break would bring newfound hope... or eternal misery.
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