The gameplay in NAVAL OPS: Warship Gunner involves two unique phases: design and battle. At the start of the design phase, players are given a mission briefing. Based on the mission’s objectives, players can construct or retrofit their ship with weapons, a propulsion system, aircraft, and defensive hardware. At this stage, players can also invest in new technology, develop new weapons, or purchase parts. Players can also bypass the process of ship design, and proceed directly into battle using ships based on actual naval craft.
A complete array of weapons: from the mighty guns of World War II to present day weapons systems, 200 types of aircraft, and even an arsenal of the future.
Reference information about naval weapons, ship design, and military aircraft is readily available to the player.
All ship components are assembled to depict a complete, highly detailed 3D model.
The warships going into battle appear with the same exacting detail of the player’s original design.
The battle phase puts player’s real-time combat skills to the test.
Players engage surface vessels and aircraft, destroy communications garrisons, and avoid high-G anti-ship missiles. |