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Naval Ops
Warship Gunner
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Version 2.03
 Naval Ops - Warship Gunner SLUS-20663
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  • ID = PS0589
  • STYLE = Naval Combat Sim
  • DEV. = Micro Cabin Corporation
  • PUB. = KOEI Corporation
  • R-DATE = Jun-24-2003
  • ESRB = T / For Teen
  • PLAYERS = 1 player
  • LIST PRICE = $49.99
Game Reviews
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 Game Description

The gameplay in NAVAL OPS: Warship Gunner involves two unique phases: design and battle. At the start of the design phase, players are given a mission briefing. Based on the mission’s objectives, players can construct or retrofit their ship with weapons, a propulsion system, aircraft, and defensive hardware. At this stage, players can also invest in new technology, develop new weapons, or purchase parts. Players can also bypass the process of ship design, and proceed directly into battle using ships based on actual naval craft.

A complete array of weapons: from the mighty guns of World War II to present day weapons systems, 200 types of aircraft, and even an arsenal of the future.

Reference information about naval weapons, ship design, and military aircraft is readily available to the player.

All ship components are assembled to depict a complete, highly detailed 3D model.

The warships going into battle appear with the same exacting detail of the player’s original design.

The battle phase puts player’s real-time combat skills to the test.

Players engage surface vessels and aircraft, destroy communications garrisons, and avoid high-G anti-ship missiles.

 Game Reviews
 Game Controller
DESIGN MODE:
D-Pad or Left Analog Stick = move cursor.
Select Button = help.
Start Button = recall the information window.
X Button = confirm, grab a part, place a part.
Circle Button = recall design menu.
Triangle Button = cancel, go back to previous window.
Square Button = register items at memo, reselect items.
L1 Button = switch the cursor.
L2 Button = reduce cursor speed, switch the information window.
R1 Button = move cursor.
R2 Button = increase the cursor speed, switch the information window.

STRATEGY MODE:
D-Pad = move cursor.
X Button = confirm.
Triangle Button = cancel, go back to previous window.

BATTLE MODE:
D-Pad Up = increase engine output.
D-Pad Down = decrease engine output.
D-Pad Left or Right = turn left or right.
Left Analog Stick = move targeting.
Right Analog Stick = binocular mode.
Select Button = adjust the range covered by radar.
Start Button = recall strategy menu.
X Button = offense.
Circle Button = precision mode.
Triangle Button = switch armaments up.
Square Button = switch armaments down.
R1 Button = turn right.
L1 Button = turn left.
R2 Button = intercept mode.
L2 Button = auto-steering that aims a direction for a target automatically.
 Game Cheats - Hints - Tips - Links

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