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Gamer's Poll

Drakengard
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Version 2.03
 Drakengard SLUS-20732
Prev. Game Role-Playing Next Game
  • ID = PS0202
  • STYLE = Third-Person 3D Action RPG
  • DEV. = Cavia inc
  • PUB. = Square Enix U.S.A.
  • R-DATE = Mar-02-2004
  • ESRB = M / For Mature
  • PLAYERS = 1 player
  • LIST PRICE = $39.99
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 Game Description

Conflict has erupted between the Empire and the Union. The Empire has forsaken peace and accumulated awesome power in a mysteriously short amount of time. Caim, a Union warrior and former prince of a small kingdom destroyed by the Empire, has received word that his castle is under attack. To make matters worse, his sister, Furiae, is still trapped within its walls. In an effort to save her, Caim manages to infiltrate the castle gates, but is mortally wounded in the battle.

Slowly dying from his wounds, Caim comes upon a captured red dragon that also lies on the brink of death. Desperate to survive and continue his battle with the hated Empire, Caim decides to enter a pact with the dragon. She, too, has no choice but to accept Caim?s offer in order to live. The pact is a bitter compromise, as it requires the human partner to sacrifice some part of his or her body; the price for Caim is the power of speech.

But the instant Caim joins souls with the dragon, the two pact-partners are given new life, and become bound together until death. With his strength restored, Caim rescues Furiae and sends her away to safety with a childhood friend. Caim and the dragon then begin their quest to unravel the mystery behind the Empire's sudden rise to power. Key Features: Engage and destroy the enemy on multiple battlefields through different modes of game play: Aerial Combat, Strafe Attack, and Melee Mode.

Fly high on the powerful red dragon and dispatch airborne opponents with devastating dragonfire and special attacks. Engage in hand-to-hand combat with the enemy using over 60 different weapons of mayhem. Play as several different characters, each equipped with their own set of magic abilities and weapons. Experience a storyline that changes based on your actions during the game, and uncover multiple endings. Return to previously cleared areas for a new game play experience, changed environments and new enemies to conquer.

 Game Reviews

Game Informer Review

It's good to see RPG master Square Enix take a risk on a completely different type of game, and it's even better to see that its new title is – sort of – a success. Drakengard has been (with good cause) called "Dynasty Warriors with dragons," and that basic concept has yielded interesting, yet flawed, results.

Drakengard is the story of Caim (Kyme in the Japanese version), a Union soldier at war with the evil Empire (which fortunately has no Death Star or Sith Lords). In an effort to save his sister, the Goddess of the Seals, he is fatally wounded and must make a pact with a dragon to survive. As both Caim and the Dragon, the player takes on the nearly endless soldiers of the Empire.

The quest features three different types of gameplay, which switch at fairly regular intervals. The first is melee combat, in which Caim slashes his way through simple, bloody ground combat. These stages are quite familiar to anyone who has played Koei's Dynasty Warrior games, and are incredibly simplistic. Combat solely involves one button, as does magic. This is hack n' slash gameplay at its most basic. It's fun, but lacks any semblance of depth.

The remaining two modes feature the dragon as the central figure. The first is aerial combat, in which the player flies around, breathing fire at anything that moves. These stages are short and simple, but get progressively harder as the story continues. The final, and most dynamic, mode is strafing, in which the dragon flies low over ground troops, raining flaming death down upon them. At any time, Caim can jump down off the dragon to engage in melee combat, which is often necessary to complete the stage. Certain enemies are immune to dragon fire, while others are hard to hit, thanks to the dragon's lack of agility.

All three of the gameplay styles feature fairly detailed graphics, and the cutscenes are of classic Square quality. There could have been a few more enemy types, but the endless hordes of troops still look great. The pop up is pretty terrible, but considering the amount of figures onscreen at most times, it's more or less excusable. The framerate is also mostly constant, slowing during only a few instances of particularly frenzied air combat.

Between the three modes, Drakengard stays fairly fresh, as the action always switches at the right moment. However, none of the three are really that new or exciting on its own. But combined with some sharp graphics and some rudimentary RPG elements, the gameplay offers up enough to recommend this title to fantasy buffs or Square Enix devotees. Yes, it's simple and not terribly original, but it does provide plenty of fast-paced action and some solid visuals. As action games go, you could do much worse.

Concept:
Bust some medieval heads as both a fierce warrior and an even fiercer dragon.

Graphics:
Easily the high point of the title, everything is detailed and sharp, although sparse.

Sound:
Prepare to be annoyed – there are only a few background tunes and the voice-acting is straight out of a renaissance festival.

Playability:
Can you push the square button? Then you can play this.

Entertainment:
The combination of flying, strafing, and melee modes still results in a somewhat stale dish.

Replay: Moderately Low
Rated: 7.5 out of 10
Editor: Jeremy Zoss
Issue: March 2004

2nd Opinion:
Drakengard is Square Enix's answer to Koei's Dynasty Warriors series. Whether by blade or by your dragon's fiery breath, the blood of hundreds (perhaps thousands) will stain your hands in each mission that you enter. While I did find the hack n' slash element to be satisfactory, this is by no means a solid-playing game. The mission objectives are annoying at best, and the dragon flying mechanics are horribly designed. If you thought Dynasty Warriors had a lot of pop-up, believe me when I say that you haven't seen anything yet. Even with sparsely detailed environments, enemy troops seemingly appear out of nowhere. Square usually excels in the graphical department, but Drakengard's visuals look like big, stinky dragon butt. I'm a sucker for leveling up and gaining new powers, yet even with a healthy dose of these elements, I wanted nothing more than to permanently shelve this game.

Rated: 6 out of 10
Editor: Andrew Reiner

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 Game Controller
MENU
Left Analog Stick = move cursor, select command
X Button = select, talk to a character
Triangle Button = cancel, return

COMMON BATTLE CONTROLS
Left Analog Stick = move character
Right Analog Stick = move camera
Square Button = standard attack
L1 Button = roll left
R1 Button = roll right
L3 Button = view or hide enemy health
R3 Button = view map
Start Button = pause

MELEE CONTROLS
Circle Button = switch to ally
Square Button = attack
Triangle Button = magic attack, finishing blow
X Button = jump, talk
L2 Button = block
R2 Button = change weapon
Select Button = mount or dismout dragon

STRAFE OR AERIAL CONTROLS
Circle Button = change target
Square Button = dragonfire
Triangle Button = magic attack
X Button = accelerate
L2 Button = shift camera towards target
R2 Button = face target
L1 + R1 Button = 180° turn
Select Button = mount or dismout dragon
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